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An essay arguing that second-person system prompts create attentional overhead and identity fragmentation in agent design, and proposing first-person initialization as an alternative.

Writing / Copywriting 78 ↑ +6 9 days ago Details

An article on applying pace-layer thinking to AI-assisted software development. It explains where generative AI fits well in fast-changing layers, where it is risky in slower layers, and how architecture should separate the two.

Writing / Copywriting 72 ↑ +1 16 days ago Details